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NEXTMOVEFDE careers · United States

Senior Software Engineer, SDK Foundations - Publishing Platform

AI summary of the role

Senior Software Engineer on the SDK Foundations team within Riot's Publishing Platform group, building client-side SDKs and Unreal plugins used by all Riot games across console, desktop, and mobile.

No longer in the current catalog. Last included 2026-09-09. Check the employer’s posting for availability.

What you’ll do

  • Develop and support client-side SDKs running on console, desktop, and mobile used by millions of players
  • Develop and support Unreal plugins that interface with the client-side SDK and Riot's Platform Services
  • Be an individual contributor creating reference designs, tackling challenging technical solutions, and conducting architectural and code reviews
  • Design, code, and improve release processes for SDK products and solutions

What you’ll bring

  • 4+ years hands-on programming experience with proficiency in C++ 14 or newer
  • 2+ years hands-on programming experience with Unreal Engine 4.2x/5.x building tools, plugins, or gameplay components
  • Experience contributing to a large code base with millions of active users
  • Expertise with continuous development and deployments of large-scale systems

Technologies

C++14 · Unreal Engine 4.2x · Unreal Engine 5.x · SDK development · client-side SDKs · Unreal plugins · Python · TypeScript · Data Dog · Sentry

About Riot Games

Creator of League of Legends (100M+ monthly active players), VALORANT esports FPS, and emerging titles (2XKO, Riftbound). Designs competitive player-centric experiences across PC, mobile, and console.

Private Late · 5000+ people

Source and classification

Internal deployment & tooling · Evidence for this classification:

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Software Engineers, we work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. As a Senior Software Engineer in Riot’s Publishing Platform group, you’ll work closely with technical product managers, and engineers to overcome high-volume obstacles and to provide player value. You will build critical path client SDKs used by all of Riot’s games across multiple platforms. Your experience will help empower game developers to leverage platform technologies in areas like social experiences, commerce/payments, accounts and identity to name a few. Your work will help game teams leverage some of the most used features and services across Riot. You will report to the Software
More from the job description

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Software Engineers, we work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. As a Senior Software Engineer in Riot’s Publishing Platform group, you’ll work closely with technical product managers, and engineers to overcome high-volume obstacles and to provide player value. You will build critical path client SDKs used by all of Riot’s games across multiple platforms. Your experience will help empower game developers to leverage platform technologies in areas like social experiences, commerce/payments, accounts and identity to name a few. Your work will help game teams leverage some of the most used features and services across Riot. You will report to the Software Engineering Manager of the SDK Foundations team. Responsibilities: Develop and support our client-side SDKs running on console, desktop, and mobile used by millions of players Develop and support Unreal plugins that interface with the client-side SDK and Riot's Platform Services Build high quality and performant client-side SDKs used by all of Riot’s games to leverage critical features like network connectivity, messaging, and game engine integrations Be an individual contributor on the team who [... source excerpt omitted ...] functional, and integration tests Partner with product owners and technical leads to build and operate features end-to-end including technical discovery, product development, and production release Invest in team’s complete ownership of our products by participating in on-call rotation Required Qualifications: Bachelor's degree in Computer Science, a related field, or equivalent professional experience 4+ years deep hands-on programming experience as a software engineer and proficiency in C++ 14 or newer 2+ years hands-on programming experience with Unreal Engine 4.2x/5.x building tools, plugins, or gameplay components. Experience contributing to a large code base with milli [... source excerpt omitted ...] s of active users Expertise with continuous development and deployments of large-scale systems Experience defining and delivering technical solutions to technical users Desired Qualifications: Experience with scripting languages like Python or TypeScript Experience with telemetry providers like Data Dog and/or Sentry Experience developing client applications and/or client SDKs that leverage highly distributed systems Experience with globally deployed platforms as well as distributed teams For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedica

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