Staff Machine Learning Engineer, Vector Bidding Science
Technologies
Python · PyTorch · Spark · Ray · BigQuery · Flink · Claude Code · GitHub Copilot · Cursor
About Unity
Builds real-time 3D creation, deployment, ads, monetization, and commerce tools for developers making games and interactive experiences across platforms.
Public · 2000–5000 people
Job description
The full responsibilities and requirements are on the employer’s site.
Read the job description ↗Source and classification
Deployment team leadership · Evidence for this classification:
The opportunity We are looking for Staff Machine Learning Engineers to join our Vector Bidding Science team. In this role, you will define the technical vision and architect the next generation of scalable real-time bidding systems powered by cutting-edge AI, marketplace intelligence, and advanced optimization frameworks. As a key member of the Vector AI org, you will play a pivotal role in advancing Unity’s high-scale ads engine. By harnessing massive datasets and rich signals, you will develop state-of-the-art bidding and pacing algorithms that automatically maximize advertisers’ returns. What you'll be doing Design, implement, and optimize core bidding algorithms and auction mechanisms Architect and scale bid landscape forecasting capabilities Analyze large-scale marketplace dynamics to uncover deep insights and deliver algorithmic improvements Drive offline evaluations andHow jobs are selected
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