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NEXTMOVEFDE careers · United States

Staff Robotics Software Engineer, Teleoperations Architecture

Technologies

teleoperation · real-time control · motion retargeting · rigid body dynamics · VR · motion capture · Unity · Unreal · Godot · SteamVR · OpenXR

About Agility Robotics

Builds Digit humanoid robots and fleet software that help warehouses and manufacturers automate repetitive material-handling work in existing human-designed facilities.

Series B · 500–1000 people

Job description

The full responsibilities and requirements are on the employer’s site.

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Source and classification

Deployment team leadership · Evidence for this classification:

Agility’s commercially deployed humanoids operate alongside teams in warehouses, manufacturing facilities, and distribution centers—tackling physically demanding and repetitive tasks while enabling workers to focus on higher-value work. With industry-leading safety standards and years of proven deployment data, we're pioneering a new era of automation that enhances human potential. About The Role You will be the architectural force behind the systems that teach Digit how to interact with the physical world. As a Staff Robotics Software Engineer on the AI team, you will architect, build, and scale the production-quality software foundation that enables Digit to execute complex, whole-body manipulation tasks in real-world environments. You will work at the critical intersection of AI, controls, hardware, and operations to create a seamless, low-latency platform for human demonstration
More from the job description

Agility’s commercially deployed humanoids operate alongside teams in warehouses, manufacturing facilities, and distribution centers—tackling physically demanding and repetitive tasks while enabling workers to focus on higher-value work. With industry-leading safety standards and years of proven deployment data, we're pioneering a new era of automation that enhances human potential. About The Role You will be the architectural force behind the systems that teach Digit how to interact with the physical world. As a Staff Robotics Software Engineer on the AI team, you will architect, build, and scale the production-quality software foundation that enables Digit to execute complex, whole-body manipulation tasks in real-world environments. You will work at the critical intersection of AI, controls, hardware, and operations to create a seamless, low-latency platform for human demonstration data collection. Your software architecture will directly unlock our ability to scale the world's first production humanoid robot fleet and revolutionize the global labor market. About The Work Architect from the Ground Up: Own the end-to-end software architecture of our data collection and teleoperation systems, ensuring highly modular, scalable, and predictable behavior with clear system boundaries. Optimize for Performance: Build the connective tissue for real-time robot execution by integra [... source excerpt omitted ...] ow-latency systems from scratch without foundational missteps. Demonstrated track record of operating as a highly autonomous, independent executor capable of delivering reliable, production-quality software. Experience designing low-latency communication and streaming systems for real-time applications. Strong systems intuition with the ability to trace and debug performance issues across complex software, networking, and hardware boundaries. Demonstrated experience in modern C++ or Rust, with a strong track record of building and optimizing low-latency, real-time systems (Python proficiency is a strong plus). Excellent communication skills and the ability to partner effective

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